使用JavaScript的原型特性,这样就可以从画布上下文中调用该函数
CanvasRenderingContext2D.prototype.wrapText = function (text, x, y, maxWidth, lineHeight) {
    var lines = text.split("\n");
    for (var i = 0; i < lines.length; i++) {
        var words = lines[i].split(' ');
        var line = '';
        for (var n = 0; n < words.length; n++) {
            var testLine = line + words[n] + ' ';
            var metrics = this.measureText(testLine);
            var testWidth = metrics.width;
            if (testWidth > maxWidth && n > 0) {
                this.fillText(line, x, y);
                line = words[n] + ' ';
                y += lineHeight;
            }
            else {
                line = testLine;
            }
        }
        this.fillText(line, x, y);
        y += lineHeight;
    }
}
用法
var myCanvas = document.getElementById("myCanvas");
var ctx = myCanvas.getContext("2d");
ctx.fillStyle = "black";
ctx.font = "12px sans-serif";
ctx.textBaseline = "top";
ctx.wrapText("Hello\nWorld!",20,20,160,16);